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weakerlink ([info]weakerlink) wrote,
@ 2011-09-30 14:59:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Plotidea - The Lost Village
1) One of the team's sources contacts the Big Hero Six about a team of missing geological surveyors from the government. They had been looking at the best way to redirect a damn for a new electric power plant. They went missing.

Kayura thinks the name of the region sounds familiar and looks into the history for missing people in the last century. The results she finds make her wonder if it's something supernatural and she wants to take a closer look.

2) The whole team finds themselves hiking in the same area. Kayura notices some old ruins and place markers that she hadn't read up on. Just as they get close Kayura, Hajime, Kayura,Keiji , and Clockwork get the sense that something up ahead is very wrong. To different degrees anyways.

Clockwork will get the sense that it is old and volatile magic.

They try to turn back until they can figure out what is what. But no matter the time of day it was, suddenly it's full dark and they can hear what sounds like a festival going on. There is loud chanting and down a path they know was not there they can see the glows of bon fires and a festive looking very old village.

To Hajime it will appear a little modern.

Going down to investigate they will see a well lit village but no people.

3) As they start to go down into the village they find themselves almost violent teloported to different sections of the village.

3 a) Hajime and Grogg wake up in a garden outside of a broken down looking manor. They will be greeted by a group of young childish ghosts who are fascinated by Hajime since there are no warriors in their peaceful village according to them.

And they love Grogg and beg Hajime and Grogg to play a game with them. Upon winning the game Hajime learns from one ghost that the children are aware they have died long ago but the adults are reliving the night they all died over and over. The leader of the children thinks that if the 'bad thing' is stopped they can get their families to cross over with them and they will wait until their two new friends help before they leave. They give Hajime a key to let him and Grogg into any of the buildings in the village.

3b) Amiko wakes up in a shrine. She encounters and is forced to face a blood drenched ghost who believes she has seen a forbidden section of the shrine. She discovers this spirit is solid enough to fight one on one.

A few attendants help the priest in the fight though. Once she wins she discovers documents referencing a forbidden ritual to contain a great evil.

And that the villagers felt they were running out of time and they had to hurry to prepare.

3c) Keiji wakes up in small home. He hears music playing.

Also voices asking questions. He will have to explore the house to face his trail. And fight an army of possessed dolls followed by the doll maker.

He will discover after winning that the first attempt to redo the seals holding in a demon failed.

The young maiden that was to be sacrificed was set free by the doll maker and fled. He was blamed for it and they planed to execute him the morning after the second attempt.

3d) Kayura gets mistaken for the maiden who ran away. The villagers think she has come back and force Kayura to fight them off.

She is forced to transform. The number of villagers though forces her to do a run and hide tactic to try and deal with their numbers.

Clockwork had woken up on his own and heard the fight. Together they team up and try to drive off the villagers.

Unknowingly Kayura's backpack is stolen during the fight by a villager and she passes over a ward that 'banishes' her armor, leaving her almost totally naked and unable to call on her armor in the village just the sword.

Clockwork helps her break into a house and she is forced to borrow a kimono to wear as it is the only thing not rotted away with age.

4) By now everyone has heard the big fight Kayura and Clockwork were in. They meet up and decide the best way to deal with this is to get rid of the demon. They search for clues and discover where the seal is and go to face it.

5) Clockwork thinks he can banish the demon back to where it came from to set the spirits of the villagers free. They need to distract the demon in a fight.

They fight the demon. Clockwork banishes it with difficulty. They find themselves in the ruins of the village discovering the missing geologists and can go home now.


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