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Steve Barton

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[29 Jan 2014|09:23pm]
1) A break-in occurs at an Avengers' storage facility.  Among the items stolen are several pieces of equipment from the likes of Mockingbird, Hawkeye, the Swordsman, etc... along with the Ronin costume.  Most notably, whoever did it got in and out without being seen, almost like they knew everything about it.

2) Random appearances by Ronin in various small scuffles across the city, which includes some "team-ups" with various heroes, including some Avengers, who recognize, of course, the stolen stuff.  Each time, though, Ronin gets away.

3) They decide to set a string to catch him, which happens to coincide with a time when Anya is visiting Buck, so she helps out.  Cornered this time, Ronin is revealed to be...   Steve Barton.


When Steve and other!Steve disappeared prior to the reboot, it did, indeed, throw them through time and space.  But what it also did was overwrite the other!Steve with a copy of the "real" Steve's personality, effectively turning him into a copy.  That is the one who went to the future and came back, not aware he'd ever lived another life.  The "real" Steve had been trapped outside of space and time, until some fluctuation in the wall of reality deposited him back into the universe.  A universe that, as far as he knows, is just a parallel one to the one he left.

Steve Barton is Ronin... the man without a world.
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[14 Aug 2011|10:44pm]
1) While out crime-busting and stopping some robbery or another, Steve accidentally kills one of the guys involved (maybe he gets in the way of an arrow, something like that).

2) Police clear him of any wrong doing, but this doesn't change what happened.  More issues for Steve to have to deal with, more time with Samson.  A civil suit from the criminal's family crops up.

3) In the meantime, a newer, more brutal vigilante starts showing up on the streets of NYC at night, badly brutalizing and possibly even killing some criminals.
    3-a) This new vigilante encounters Jack/Guardian, who finds something oddly familiar about him.

4) Steve, as time goes on, complains of greater tiredness, even though he's apparently sleeping the night, thanks to his meds.

5) The new vigilante/killer is apprehended by the police and unmasked, revealing it to be Steve.  He's arrested and put on trial.

6) Steve, of course, has no memories of any of the goings on that were happening.  He's puzzled, angry, and confused.

7) Bail denied, the trial moves swiftly and largely against him (perhaps a little bit too well against him...)
    7-a) possible jailhouse antics with any imprisoned super-villains

8) Just prior to sentencing, a robot breaks Steve out of prison and drags him off to a super-villain lair.

9) Egghead II, of the Masters of Evil (and operating independently of them on this one), has been the mastermind behind most of this affair.  While the original accidental killing was just that, an accident, he saw it as an opportunity for vengeance against the son of the man who killed his father.  He arranged to have Steve's sleeping pills drugged with certain psychoactive chemicals purchased from the criminal underworld, bribed judges and court officials, the whole shebang.  And now he's going to kill him.

10) At which point, the Avengers (and more than likely Anya, and hey, let's get Jack involved here too), arrive to kick his ass sixteen ways to Sunday, having tracked Steve down via a GPS unit installed in his arm.  The whole kit and kaboodle have a show down with Eggy and his robots, beating him soundly and either capturing him or he gets away, depending on how he's needed for future plots/if anyone else has immediate use for him.

11) This provides enough evidence to clear Steve, but the psychological scars remain...

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Serpent Society [26 Apr 2011|08:38pm]
Serpent Society additions )

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Steve and Chalie's Excellent Adventure [17 Apr 2011|12:48am]

1)      Feeling that they both could use a vacation, Steve somehow manages to convince Charlie to use the Fantastic Four’s time machine to travel back to the Wild West and play cowboy hero.

2)      Every western cliché you can imagine.  Railroad robbery, high noon shootout, mining camp mayhem, etc.  Throughout all of this, they can’t help but feel they’re being watched…

3)      Which reaches its climax with a battle with the Living Totem Pole.  Which is exactly as silly as it sounds.

4)      Steve and Charlie head back to the 21st century only…

 

5)      The world has somehow been made over into monkey world.  Patrolled by the Apevengers and other ape-themed versions of the real heroes, this world is ruled by a merciless gorilla named Grodd.

 

6)      Captured and brought before Grodd, Steve and Charlie are imprisoned, but eventually make their escape, with the help of a pair of disturbingly familiar pair of female Apevengers.

 

7)      They have to fight their way through the Ape-tastic Four’s Baxter Building to access their time machine and travel back in time.

 

8)      There, they spend a considerable amount of time shadowing themselves from when they arrived in the past the first time, ultimately preventing the circumstances that caused time to change in the first place.

 

9)      Steve and Charlie return to their proper time, and promise never to speak of any of that again.

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The long road home [29 Sep 2010|01:16am]

It seemed like he had been fighting his evil counterpart forever.  Steven Barton had lost all track of time in the swirling dimensional vortex his insane double had created; he knew only that they continued to fight.  For one brief moment, there had been clarity—he’d seen a city and some woman in purple and blue armor—and then back to the sheer white nothingness of the void.

 

Until one day, in an explosion of pain and color, it ended.

 

 

Read more... )

 

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Gear [23 May 2010|02:54pm]
Possessing no known super-human powers (bar a brief stretch of time when he assumed the Goliath identity), Steve Barton should never the less be considered one of the most skilled fighters in the world, though there are many others who outclass him.  He has been trained in various fighting techniques (including Karate, Judo, and Boxing) by his father, mother, Captain America, and Kate Bishop.  From the same, he has received extensive weapons training, to the point where virtually anything in his hands can be used as a weapon.

Bow and Arrow
Rather than the typical longbow, Steve makes use of a short range, collapsible compound bow that provides greater power over shorter distances. 

Steve carries a wide variety of arrows, some of which come pre-loaded, but the rest of which are standard shafts with variable arrow-heads.

Typically, about 5 to 10 of these are standard bladed arrow heads, while the rest include a mixture of grappling line arrows, explosive arrows, stun arrows, net arrows, gas-bomb arrows, adhesive glue arrows, cryonic arrows, flare arrows, fire arrows, tracking bug arrows, and others.  When given time, Steve typically customizes his arsenal for whatever load best fits the mission.

Battle Staves
Steve carries two hollow steel-alloy poles (battles staves) each extendable to four feet. He uses these staves as fighting clubs, and the can screwed them together to be used as a bo-staff or javelin, or extend to an eight-foot vaulting pole.

Sword
Steve carries, though rarely uses, a short sword he has sometimes referred to as a Power-Sword.  One version was shown the ability to discharge energy bolts, but it is unknown if the version he currently carries still does.

Boomerangs
A recent addition to his arsenal, picked up in Wakanda, Steve now carries a pair of boomerangs lightly laced with enough Vibranium to give them rebounding properties similar to shield's made of the same material.

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Random Character Thoughts II [09 Mar 2010|08:33pm]
Joe: is high on the list of underdeveloped characters.  The son of the Juggernaut, he has almost no interest in being a super-hero himself, instead being quite happy to be the all purpose mechanic, handyman, and gardener for the Xaivier's Institute.  He's well liked by everyone, flirts heavily with Lyta, has a solid friendship with Misha, and has generally been an all-purpose background character and spear character.

He'll be making the move to Excalibur in order to get more screen time.  Originally moving just to help get the team set up in their HQ and all
their gear and such, he'll be pulled along into the adventures and wind up staying to provide some much needed muscle and slowly find that he likes being in the limelight.

But he won't be wearing a costume.

Needs to happen: Develop greater interest in using his powers and acting as a hero.

Plots: Excalibur formation


*

Asleif: The Goddess of Being a Bitch and go-to sorceress for the Defenders.  Also the hardest of my characters to write, simply because between the necessary speech patterns and her general dislike for everyone and everything, her voice needs to be quite exact.  Asleif is also being shifted out of the picture in favor of Dawn, partially, because her character arc is largely done.  She's gained respect for her siblings, recognized her own shortcommings, made friends (Vincent), and gained real appreciation for a mortal (Zoey).  There's not much further for her to go, and I don't want to stagnate.  So the last thing she needs to gain is appreciation for humanity in general, which she'll gain by being temporarily subsumed within Dawn, while retaining all the memories after their split.  This will allow her to go off (put return as necessary).

Dawn's own arc is partially that of the inexperienced and reluctant hero.  Didn't ask for any of this, doesn't have a clue what she's doing, but just might turn out to be good at it.

Needs to happen: Outlined above.

Plots: her own personal plot/Dawn's plot of development, involvment in Dormamu. Offenders/Defenders War.

*

Andrea: is something of a fixed position character, though I think that's reasonably common to any of the FF.  The comic versions are certainly some of the more static characters of comicdom.  But Andrea perfect fills the Thing role, of the slightly different outsider but with considerable warmth.

There will, however, certainly be consquences and reactions to Vincent's decisions in Asgard, as well as fall out from the brief time spent as a human.

Needs to happen: Continue to question the nature of her existance (she wants to be accepted as human without actually being human, physically), see what happens with her relationship with Vincent.

FF in general, want to see Mole Man and Negative Zone and Microverse stuff.

Plots: Frighftul Four plot, eventually.


*

Toni: Anya's best friend, but is slowly developing into something more than that.  Will be dealing with extremely trauamatic fallout from the Horseman thing, as well as developing new energy based abilities to replace her lost metalkinesis.  She's also going to have to deal with what was a very promising relationship with Charlie being cut short and probably going quite out of her mind with worry.  There's also her continuing anxiety over her status as a mutant, especially being an "outed" one.  It already cost her  a boyfriend and kept her out of proper school for the remainder of her senior year.  College will give her some break, but how big...

Though neither powerset was actually developed with that thought in mind, both her original and her second set (manipulating energies in the EM spectrum) make Toni ideal for taking down a Stark gone rogue.  I keep coming back to the idea that that's intentional, on some level.  I certainly wouldn't put it past comic versions of Tony Stark to set something like that up.

Needs to happen: Develop relationship with Charlie so his absence hurts more.  Work through guilt over time as a horsemen.  Develop and master new powers.

Plots: None specific.


*

Abigail Hawk: is my newest acquistion.  A sass-talking, sharp-shooting, hard-drinking, tough as nails woman.  And a time traveler.  She's well adapted to the future, so should have no problems interacting with the other independents, especially since she strides the line between super-hero and regular PI.  She's the "Two-Gun Kid" out of honor to her father and because a catchy name and identity gets her more clients than just being a regular PI/Bounty Hunter (hey, it worked for Luke and Danny).  

She's also, from her relative perspective, met the Young Avengers a handful of times.  Likely will appear during the wild west bit of 12 Steps, and will definitely appear during Steve and Charlie's Excellent Adventure, where she'll hint that something happened between the two of them (though it might be in Charlie's relative future).

Though the two will never likely meet, she dislikes Andrea and Andy quite a bit.

Needs to happen: be introduced, get invovled in independenty stuffs.

Plots: Probably at least some participation in the upcoming independent plots of gangwar, appearances in any wild west stories.

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Random Character Thoughts I [09 Mar 2010|08:32pm]
Steve: is 1) a member of the Avengers, 2) a weapons expert (need to play up his fighting skills, like Roy or Bullseye), 3) Charli'e s best friend ,4) Anya's boyfriend, and 5) Suffering from a severe inferiority complex. 

Steve was totally intended to be the hotheaded loudmouthed skirtchaser fo the Avengers originally.  But somehow or another, he ended up falling hard for Anya and developing into a relationship kinda guy.  He's a reluctant leader, but when he does lead, he generally does a good job in spite of hating every moment of it.  He'll likely be stepping back into this role onceCharlie is temporarily out of the picture.

The inferiority complex is an intesting one, considering he's more than proven his worth as an Avenger, but it still definitely bothers him that he's (one of) the least powerful members of the team; he was thrilled being Goliath.  Despite being totally in love with her, he still can't figure out what a brilliant, rich, and all around amazing girl like Anya is doing with what he calls a schmuck like him. 

Steve has no idea what he wants to do with his life outside of Avenging.

Needs to happen: Develop more confidence, continue with his relationship with Anya, illustrate just how dangerous he can be in a fight.

Upcoming plots: Empress II, whatever Avengers stuff goes on for the ones left behind, and eventually "Steve and Charlie's Excellent Adventure."


**

Argo: is, without a doubt, the lead complicated of all my characters.  He wants to fight, drink, celebrate, and seduce as many women as possible.  He might even be said to be the comedy character of my set.  Uses lots of exclamation points when he speaks.

Despite being fairly simple, Argo does have a layer of complexity.  He's immortal.  The good kind.  He'll be young looking and strong and powerful pretty much forever.  As Jeff pointed out, unlike the Asgardians, the Olympians have endless tomorrows and know it.  But at the same time, Argo, on some level, knows enough of this to wall himself off from forming permanent romantic attachments.  Better to just bed hop and love everyone just a little bit, than to give his heartto someone and bear the pain of losing them.  (And thanks to Nicole for helping me figure this one out)

In im's, and as will likely be played out some in game, Argo will develop a strong friendship with Alisa. Whether this can cause him to change his ways or lead anywhere is yet up for debate.

Needs to Happen: Argo can only change so much and remain fundamentally Argo, so I'm not "character development" plot heavy with him.

Upcoming Plots: Working on "Argo and the Champions: The Lightning Theif", other Champions stuff.


*

Marrina: has developed an incredible amount for a character on one of the more secondary teams.  She's been reunited with a long-lost father, found a very sweet boyfriend (one two years her junior and still a minor, something that may eventually need to be addressed), and helped save the world several times now.

Basically a smalltown girl, with some slight big city traits, Marrina's story is really a question of identitty. Is she a Princess?  Is she a super-hero?  Or, is she a monster?  One quarter Atlantean, one quarter human, and half Plodex, Marrina's genetic code possibly holds all kinds of surprises.  Most Plodex are monsters and the more she learns about that part of herself, the more she'll be afraid that she could be one too.  Her mother, after all, turned into a giant sea monster that had to be killed. And there were lots of other eggs.  Not that she's aware of these, but they're out there to be tapped.

The Atlantis issue too, will become a stronger one.  Questions on her loyalty, of course.  There'll be a coronation coming up and plenty of chances for Atlantean noblemen to express their displeasure with her.  Or worse, the ones who want to mold her into a proper princess who will continue the bloodline.  Which should put pressue on her relationship.

Needs to happen: Continue questions of identity.  Keep threading Atlantis and Plodex plot-weaves.  Also, needs to receive a chunk of Oracle, Inc. stock and moneys, further push the identity issue.

Plots: Plotting a Master of the World/Plodex plot, official coronation ceremony, possible "Heirs" plot sometime in the future.


*

Rachel: has been plotted with less than she should be, for what should be one of the game's more important characters, to the X-side what Anya and Charlie are to the Avengers.  She has, however, accepted greater levels of her power, putting aside her fears about destroying the Earth and killing her friends in favor of possibly inherriting a source of life and protection.

De and I are, however, cooking up a plot which will give her plenty of action and responsibility, as well as continuing to look at her fears of the power in the Grey and Summers bloodlines.

Needs to happen: Rachel is, paradoxically, the youngest of the children of the original X-Men, despite Scott and Jean probably having been together the longest.  Regardless of ages, the five of them need to have a plot together.  Rachel also needs to deal with/interact with her cousin Andrew at some point.

Plots: Possible X-Men space plot, where she'd be the ideal choice to go.

*

Rose: is the crack-ish pairing character of my set.  The answer to what if Wolverine had a daughter.  She's very much like him and adapting remarkably well to a new universe.  She likes David, a lot, puts up with Prince Dork remarkably well, but cannot stand Rachel.  The feeling is mutal and it's probably a good thing I play both, because it could get rather ugly between the two of them.  Rose is, certainly, though, still trying to find her place in the nextgen universe, trying to form relationships with both Logan and Jean as best she can.

She's a generally angry young woman, easily annoyed, though curiously doesn't actually swear (promised mom she wouldn't).

Rose has formed a strong friendship with Joey, though it's not romantic as of yet, it's remarkably sweet. 

Rose also has yet to actually win any of the fights she's been in, something which annoys her to no end. 

She'll be playing a part in the plot mentioned above.

Needs to happen: More time with the brothers, a few victories under her belt.

Plots: A Mr. Sinister/Rachel/Grey-Summers bloodline plot is in the works, various adventures with the X-Men.
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A Letter to Santa [13 Nov 2009|11:18am]
Yo, Saint Nick!

You know I've been awesome this year.  (Aren't I always?)

So how's about a new compound bow?

Also... something nice for Anya.  She needs all the happiness she can get.
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