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Cerdian

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Marvel Avengers Alliance Concept [31 Jan 2013|01:57pm]
Cerdian
Generalist

Passives
Atlantian- Immune to drowning. Gains strengthened from water attacks

Mystical Power- Magic attacks cause Bane

Abilties

L1- Magic Blast- Single Target magic energy ranged attack.

L2- Channeling- Changes Cerdian's class which changes his L1 and L6 Abilities and his passives besides Atlantian. Quick action.

L6- Water Blast- Single Target water ranged magic attack. Causes drowning.

L9- The Tempest- Targets all opponents with a magic water ranged attack. Catastrophic attack. Paragon exploiter. Four turn cool down


Blaster

Passive

Electric Defense- Non ranged Attacks against Cerdian triggers an electric counter attack.

Abilities

L1-Electic Eel Shock- Targets all opponents with an electric energy ranged attack. Causes static Charge.

L6- Electric Blast- Single target magic electric energy ranged attack. Causes dizzy.


Bruiser

Passive

Feeding Frenzy- Has a chance to attack with allies.

Abilities

L1- Shark Frenzy- Single target unarmed melee attack. Has a chance to cause bleeding.

L6- Savage Blast- Single target magic energy ranged attack. Has a change to cause ravaged


Infiltrator

Passive

Echolocation- Unaffected by blinded and can hit obscured opponents

Abilities

L1- Dolphin Strike- Single target unarmed melee attack. Causes slowed.

L6- Tidal-wave- Targets all opponents with a water magic ranged attack. Causes exposed. Exploits drowning
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